📝Messages

Correctly configures the plugin's messages file.

Explanations of the different settings are generally well explained. However, for a more in-depth explanation, or even examples, this page will be helpful.


############################################################
# +------------------------------------------------------+ #
# |                      Information                     | #
# +------------------------------------------------------+ #
############################################################

# This is the messages file for EssentialsX-GUI.

# If you need help with the configuration of the plugin,
# you can join our discord server at: https://discord.gg/fSzK79TAYf

# For more translations,
# check our Wiki at: https://sniper-tvmc.gitbook.io/essentialsx-gui/configuration/messages

############################################################
# +------------------------------------------------------+ #
# |                        General                       | #
# +------------------------------------------------------+ #
############################################################

# Please do not change this value as it may cause the file to be reset.
# Default: "1.0"
messages-version: "1.0"

# Change the prefix sent at the beginning of most sent messages.
# TIP: Use {prefix} in any message to include the prefix.
prefix: "&8[&6&LEXG&8]&7"

############################################################
# +------------------------------------------------------+ #
# |                   Admin Messages                     | #
# +------------------------------------------------------+ #
############################################################

admin:

  filesReloading: "{prefix} &eThe files are being reloaded..."
  filesReloaded: "{prefix} &eThe files have been reloaded. Please check the console if you encounter any errors."

############################################################
# +------------------------------------------------------+ #
# |                   Error Messages                     | #
# +------------------------------------------------------+ #
############################################################

errors:

  invalidMaterial: "&cThe material name is invalid."
  invalidNumber: "&cThe input is not a valid number."
  # Placeholders available: {min}, {max}
  lengthLimit: "&cThe input should be between &f{min}&c and &f{max} &ccharacters long."


  # Placeholders available: {argument}
  argumentNotFound: "{prefix} &cThe argument &f{argument} &cwas not found."
  noPermission: "{prefix} &cYou do not have permission to perform this action."

  homeDeleteError: "&cAn error occurred while deleting the home. Please contact the server administrator."
  homeNameAlreadyExists: "&cA home with this name already exists."
  homeLimitReached: "&cYou have reached the maximum number of homes allowed."

  kitNameAlreadyExists: "&cA kit with this name already exists."

############################################################
# +------------------------------------------------------+ #
# |                   General Messages                   | #
# +------------------------------------------------------+ #
############################################################

general:

  enterNewDisplayName: "&ePlease enter the new &fdisplay name &ein the chat. &7&oType 'cancel' to cancel the action."
  enterNewIconName: "&ePlease enter the new &ficon name &ein the chat. &7&oType 'cancel' to cancel the action."
  enterNewHomeName: "&ePlease enter the new &fhome name &ein the chat. &7&oType 'cancel' to cancel the action."
  enterNewKitName: "&ePlease enter the new &fkit name &ein the chat. &7&oType 'cancel' to cancel the action."
  enterNewKitDelay: "&ePlease enter the new &fkit delay &ein the chat. &7&oType 'cancel' to cancel the action."

  # Placeholders available: {homeName}
  confirmDeleteHome: "&6Are you sure you want to delete this home? ({homeName}) &7Type &f'confirm' &7to confirm or &f'cancel' &7to cancel."
  # Placeholders available: {kitName}
  confirmDeleteKit: "&6Are you sure you want to delete the '({kitName})' kit ? &7Type &f'confirm' &7to confirm or &f'cancel' &7to cancel."

  actionCanceled: "&6The action has been canceled."
  actionExpired: "&cThe action has expired. Please try again."
  ongoingAction: "&eAn action is already in progress. Please wait until it is completed or canceled."


  # Placeholders available: {newDisplayName}
  displayNameChanged: "&7The display name has been changed to &f{newDisplayName}&7."
  # Placeholders available: {newIcon}
  iconChanged: "&7The icon has been changed to &f{newIcon}&7."
  # Placeholders available: {homeName}
  homeDeleted: "&7The home &f{homeName} &7has been deleted."
  # Placeholders available: {kitName}
  kitDeleted: "&7The kit &f{kitName} &7has been deleted."
  # Placeholders available: {homeName}
  homeCreated: "&7The home &f{homeName} &7has been created."
  # Placeholders available: {kitName}, {kitDelay}
  kitCreated: "&7The kit &f{kitName} &7has been created with a delay of &f{kitDelay} seconds&7."


  openingHomesInventory: "&aOpening homes inventory..."

  openingAdminKitsInventory: "&aOpening kits (admin mode) inventory..."
  openingPlayerKitsInventory: "&aOpening kits (player mode) inventory..."

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